Layer Lab 108 Sources as 3D Modeling
(furniture=20, prop=81, wall,floor,ceiling=7)
1 texture(1024x1024)
2 meterials(defuse,light)
object
* interior
- Room_light
- wall(window)
- wall(Corner)
- wall
- floor
- ceiling
- wall(door)
* furniture
- bed
- bed table
- shelf1
- shelf2
- board
- bookshelf
- drawer1
- drawer2
- desk
- lamp
- tv shelf
- table
- sofa1
- sofa2
- sofa3
- closet
- hanger
- chair1
- chair2
- box
* Props
- globe
- box1
- box2
- tv
- fan
- beer bottle
- paper
- desk lamp
- book1
- book2
- books
- flowerpot
- trashcan
- refrigerator
- slipper
- bed table lamp
- hanger
- bag1
- bag2
- notebook
- headphones
- speaker
- pencil case
- pencil
- record player
- cactus
- clock
- canvas
- Ukulele
- cup1
- cup2
- milk
- remote control
- frame1
- frame2
- radio
- umbrella stand
- umbrella
- ball
- dask mirror
- game machine
- airplane
- cushion1
- cushion2
- skateboard
- hat
- dart
- tennis racket
- tennis ball
- doughnut
- rocket
- car
- game console
- cushion3
- curtain
- rugby ball
- eyeglasses
- socks
- basketball
- microwave range
- sneakers
- alarm clock
- CD1
- CD2
- rug1
- rug2
- tissue
- frame3
- basketball stand
- calendar
- switch
- trash
- note
- traveling bag
- print
- poster1
- poster2
- dumbbell
- picture
- planet