Convert animation clips to a different animation type:
â Humanoid ⇆ Generic ⇆ Legacy
Convert between all 3 animation types in every possible combination.
â Convert Unity Animation Clips (*.anim)
Natively Unity can only convert animations when importing them from a 3D modeling format (*.fbx, *.blend,...).
â Motion Capture to Generic/Legacy
Convert (free) motion captured animations to make them useable for your Generic/Legacy characters.
â Reuse Animations
Convert Generic/Legacy animations created for one character to a Generic/Legacy animation usable by a different character.
(Requires both characters to have a humanoid compatible rig.)
â *.anim to Humanoid
Convert animations created using Unity's Animation Window to Humanoid.
â Extensible
Comes with an easy to use C# API and with the full source code of the editor window.
â Detailed Manual
Detailed HTML based manual in a similar style as the official Unity® manual.
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