ArcReactor lets you generate rays and beams in any shape, form, color and behavior.
It easily generates lasers, lighting arcs, plasma rays and magic effects procedurally.
Features: -
Particles emission from ray volume.
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Reflections algorithm allows easy setup for ray reflecting using standard colliders.
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Trails generation and visualization.
- Generation of point lights for simulating
volumetric light sources.
- Built-in
pool manager for optimal performance.
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Performance manager allows dynamic changes of detail level for
mobile platforms.
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Flares generation and control of their color and intensity.
- Various
randomization options -
Every possible parameter is editable, giving you unprecedented control over the look and behavior of your effects.
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Hit objects and reflectors messaging let you easily process hit events.
- Supports both
2D and 3D colliders.
Windows demos (5-in-1)MacOS demos (5-in-1)Besides main ArcReactor system files, package contains 15 ready-to-use prefabs and 5 example scenes with example scripts.
ManualTutorials playlist (work in progress)Unity Forums support threadNote that latest version require Unity 5.6 or newer, but you can download version 1.8 with Unity 5.5+ and versions 1.7-1.6 with older versions of Unity.For support, contact me on Unity forums or through support email.