Sell AssetsCompatibility: Please upload with
2018.4 LTS as your minimum compatible version for your asset.
Customer Support TicketsAsset Store Provider AgreementEnd User License AgreementCopyright PolicySubmission GuidelinesAsset Store Publisher FAQWhether you're a programmer, game designer, texture artist or 3D modeler, you’re welcome to share your creations with everybody in the Unity developer community!
You can sell 3D models, editor extensions, audio and many other types of content. It’s easy – just submit your awesome creations to the Asset Store and we’ll take care of the rest. You can actually make enough money to
fund your life and your game!
Once your submission is reviewed, you are free to set your own price for the asset. You’ll receive a 70% cut of each sale, which we pay out monthly or quarterly, depending on your selected payment method. Don’t forget to read the default
Customer EULA that covers end-user use of the assets you sell.
Submitting your content to the Asset Store:1. If you do not yet have an Unity Account, you can create one
here.
2. Carefully read the
Asset Store Provider Agreement for legal information, and the
Submission Guidelines to learn about the submission process.
3. If you are not already registered as an Asset Store Publisher login with your Unity Account
here and create an Asset Store Publisher Account.
4. Use the
Publisher Portal to create or update your package metadata and upload key images, screenshots, etc. ensuring that all the content you provide matches the specifications in the
Submission Guidelines.
5a. For the users using the 2019.4 Unity version. Open the Asset Store inside Unity and download and import the Asset Store Tools into the project containing the content you want to submit to the Asset Store. Use the Asset Store Tools Package Upload tool to upload your content and associate it with the package you created.
5b. For the users using the 2020.1 Unity version and above. Open Asset Store in browser, press the "Add to my Assets" button and then the "Open in Unity" button. Go to the Unity Editor and import your asset via Package Manager/My Assets.
6. Use the
Publisher Portal to submit your package. The Asset Store team will then review your submission!