Kobra Game Studios This is a black race car suitable for 3rd person racing games (as the interior is not fully modeled). The car consists of 9,824 triangles ( 5518 vertices ). I've also included 3 seperate LOD versions of the model all set up in the prefab (using the LODgroup component)
LOD1 has 5099 triangles ( 3052 vertices )
LOD2 has 2563 triangles ( 1667 vertices )
LOD3 has 1225 triangles ( 834 vertices )
The car comes with three different materials.
1) Mainbody ( diffuse / normal / gloss )
2) Windows ( diffuse / alpha )
3) Rims ( diffuse / normal / alpha )
I've also included an extremely lowpoly collider mesh as well.