Demo Link Unity 2018 ReadyThis is a script based effect that works with Unity's default physics system to simulate a crumble and rebuilding / climbing effect, in vertical world space, of multiple pre set rigid body pieces. The effect is mostly physics based to create an unpredictable and dynamic rebuilding effect every time the script is activated. This effect is great for pre broken crumbling pieces of columns, statues, rock golems, walls or buildings.Works best on semi flat ground areas.
The script can be assigned to any parent game object with pre created multiple child rigid body objects. All pieces used in the effect can easily be manually placed into a desired start position and set with rigid body and mesh collider.
- Features -
- There are five different build options to make multiple variations of rebuild available.
- Demo scene shows 6 different setup variations the script can be used.
- Includes additional collider script for external collision effect activation.