3d models:female characters 12
male characters 9
zombies 18
FPS human hands 21
weaponsbaseballbat, crowbar, gun,
katana, knife, shotgun.
Textures:2048x2048 PNG each character, zombie.
512x512 PNG atlas for weapon
material mobile/diffuse.
Generic rig.
One skeleton for characters and zombies.
The skeleton has bones for placing weapons.Just drag&drop the weapon prefab into the weapon bone
and set the weapon prefab rotation and position zero.
Animations in place:Falling1, Falling2, Falling3, Walk, Run
Hit, Idle, Idle_break,
Gun(knife, katana, baseballbat, crowbar)_idle, Gun_reload, Gun_run,
Gun_run_reload, Gun_walk, Gun_walk_reload,
Knife(knife, katana, baseballbat, crowbar)_attack, Knife_run_attack,
Knife_walk_attack, Shotgun_idle,
Shotgun_reload, Shotgun_run,
Shotgun_run_reload, Shotgun_walk,
Shotgun_walk_reload, Z_Attack1,
Z_Attack2, Z_Attack3_bite, Z_Attack3_bite_start,
Z_Creep, Z_Creep_attack, Z_Creep_idle,
Z_Hit, Z_Idle, Z_Run, Z_Walk1, Z_Walk2.
Package does not contains scripts and
animation controllers except simple
animator controllers for demoscene.