Maloke Games Have a Realistic and High Fidelity Eurofighter HUD to be used for aircrafts, helicopters, drones, mechs or any controlled machine. It can also be used as an HMD (helmet-mounted display) similar to those used on the F-35 fighter jet.
* It automatically calculates and shows current Speed, Altitude, Heading, and the aircraft Attitude such as Pitch, Roll angles and Artificial Horizon Line.
* Scripts Automatically calculate data to be displayed using a Transform reference or a RigidBody when available (offers more precision).
* Adjustable Off-Set and Scaling factor to enable different orientations and unities conversion.
* Configurable LowPassFilter factor to avoid abrupt fluctuation in values.
* Comes with a mini Sound Manager and a Console Display that shows small timed messages on the bottom of the HUD.
* Also comes with a simple Camera movement script that emulates an aircraft flight for proper testing the instruments.
* Suitable both for Arcade or Simulations.
To install you just have to drag&drop the HUD/HMD prefab to your scene and link a reference to your aircraft transform/RigidBody.
Complete Source Code included!