⬆ï¸
Full Version | 📖
Documentation | 🌎
Website | 🐦
TwitterEventManager is a tool that helps you ensure communication between the elements on your game logic. In other words, it makes it easier to
notify events to your GameObjects making use of the Publish/Subscribe pattern.
For example, when the game is over, you want to notify every enemy to stop attacking the player. With EventManager, you can simply trigger the event "OnGameOver" and every element in the game that is subscribed to this event (in this case, the enemies) will be notified and react accordingly.
THIS PACKAGE INCLUDES-Configuration Window
-EventListener: subscribes to an event and triggers actions without the need to write code.
-Online and Offline documentation