Extensible Input Manager features a complete customizable Input Manager that enable you to develop or use third party device interfaces to extend Unity Input standard object interface and includes every single part you need for the input management on your project.
This is a free kit that allows you to develop and test your custom device interfaces. For production purposes we encourage you to use the computer or handheld bundles which include optimized libraries and many more features.
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Demo 1 |
Demo 2 |
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ContactThis package includes:
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full source code.
- framework to develop and test your own or third party device interfaces.
- compatibility with computer and handheld bundles of the library.
- complete integration with the standard unity input class.
- you can write your own virtual device interfaces: now you can embed your hardware device in the standard unity input axis/button system.
- soon Unity 3.5 compatibility.