Documentation | PC Demo | Forum thread
Features
âž® Custom shaders for trees and vegetation, to enable stylized rendering and animations
âž® Beautiful wind animations on trees and vegetation
âž® Foliage bends away from the player
âž® Grass color blends with terrain (tiled terrain and mesh terrain support, not available in URP)
âž® LOD's and collision meshes for all assets that need them
âž® Tree billboard LODs, for optimal performance in open landscapes
âž® Tailored example environment scene
Contents
â–ª 18 types of plants
â–ª 3 Spruce trees
â–ª 3 Birch trees
â–ª 3 Stylized trees
â–ª 2 Willow trees
â–ª 3 Palm trees
â–ª 1 Pine tree
â–ª 6 tree bark materials
â–ª 6 terrain materials
â–ª 7 Cliffs, to augment your terrain (2k textures)
â–ª 4 small rock clusters
â–ª Matching skybox panorama (up to 8k resolution)
â–ª Lens flare texture atlas
â–ª Animated localized sunshaft effects
â–ª Fog sheet effect
â–ª Falling leafs particle effect
â–ª Wind trails particle effect
â–ª Post Processing Stack/URP profile and color grading texture
â–ª Legacy version of the Stylized Water Shader (URP installation features a reimagined version)
Additional features
â–ª Shaders support custom SpeedTree models
â–ª GPU (indirect) Instancing supported
â–ª Vegetation Studio Pro integrated shader controllers
â–ª Cliff shader with (Triplanar) global color map and detail normals
â–ª Cliff coverage (snow, grass, sand, etc)
â–ª Tree shader supports color variation
â–ª Shader GUIs with documentation toggles
â–ª Editable Amplify Shader Editor or Shader Graph shaders
Compatible with
â–ª Vegetation Studio Pro (integrated shader GUIs)
â–ª Gaia
Screenshots captured in Gamma-color space in the built-in RP. Assets reconfigured for Linear space since v1.5.3