This is a small package of models of classical furniture, a total of 26 objects + a few additional objects. All models have PBR material with texture maps of metallic, normal, occlusion, some emission. For efficiency and resource saving, texture maps were distributed over RGBA PNG channels, the decoding below.
89 PBR Texture Maps (All textures are 2048x2048 pixels)
32 Prefabs (Game Ready)
32 Models (Low Poly)
34 PBR Materials (Unity Standard)
1 PBR Shader
Armchair 1
Armchair 2
Bed 1
Bed 2
Bedside Locker 1
Boss armchair 1
Boss armchair 2
Boss table 1
Client table 1
Coffee table 1
Coffee table 2
Conference table 1
Dresser 1
Dresser 2
Dresser 3
Floor clocks 1
Kitchen chair 1
Kitchen chair 2
Office chair 1
Oval table 1
Round table 1
Sofa 1
Sofa 2
Wardrobe 1
Wardrobe 2
Wardrobe 3
Pillow 1
Pillow 2
Pillow 3
Books set 1
Books set 2
Plate With Fruit
Channels of texture maps:
Albedo:
RGB - albedo,
A - transparency
Metallic:
R - metallic,
G - occlusion,
B - Emission (monochrome),
A - Smoothness.
Normal:
RGB - normal,
A - no.
Emission:
RGB - emission,
A - no.