Features
• Optimized for performance: runs smoothly on standalone, mobile and WebGL.
• Based on Unity's Aeroplane Controller which makes it compatible with everything included in the Standard Assets.
• Ready airplane controls with schemes for keyboard and touch inputs.
• Cool visual style that can be reused in any game.
• Includes shaders from COLR (http://u3d.as/oYh) - a set of custom shaders for full control of colors.
• Designed to easily create new levels from included assets.
What's Included
• Everything you see in the demo.
• 3 custom shaders, including COLR - full color control unlit mega-shader.
• 20 low-poly environment models.
• 5 airplane models.
• Lots of useful scripts - gameplay, UI, boids, standalone and mobile airplane controls, etc.
• 13 sound effects and 2 music tracks (menu and gameplay).
• 49 UI sprites.
NEW IN VERSION 1.7:
- Improved airplanes - now they have cooler colors and propellers with motion blur.
- Added new airplane - model, materials and prefab. It's ready to be dropped into your levels!
- Added more of exclusive sound effects, hand-crafted for Flight Kit's game events. New effects are already integrated into the gameplay.
- Added tooltips to all parameters of airplane scripts to make it easy to fine-tune plane settings.
- Many small improvements and more polish to by easing movement of the UI elements and visualizing low fuel status.
NEW IN VERSION 1.6:
- Added a scene with new color scheme and new rocks.
- New gameplay mechanic - the airplane now has fuel that is refilled by picking up objects. All required assets, UI and sounds are included. Existing gameplay without fuel can also be used.
- Added an optional mechanic to reward users for watching video ads - each time the fuel is gone the user can watch a video ad to revive.
- Code designed to support any ad provider, or even ad mediation services, like MoPub, Fabric, Fyber, Supersonic, etc.
- The kit is integrated with UnityAds out of the box.
- Improved touch controls - added virtual joystick GUI and removed damping.