This character is combination of range and melee unit.
Character has 75 animations.
I used Character Studio 3D MAX to make animations.
Preview and animations listModel with weapons and armor has 12,006 polygons, 23,200 triangles and 12,480 vertexes.
Armor combined from from seven parts: Cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Model has two knives and two pistols, hair, beard and mustache. Each part can be removed/hidden.
Rig has 61 bones.
Textures: Diffuse, specular, opacity and normals maps.
TIF file format 2048X2048, 1024x1024 and 512x512.
There are three different color textures for goblin body, armor, and hair parts.