wemakethegame Heavy Sword Man Animation Set(22)
change
GUID has been regenerated.
idle has been changed.
movement was added.
Animation Set
ATTACK01
ATTACK02
ATTACK03
ATTACK04
ATTACKED
B_MOVE
B_IDLE
DASH
DEAD
DEADWOUND
DOWN
KICK
ROLLING_L
LIE
MODE_TRANS
MODE_TRANS02
N_JUMP
N_MOVE
N_IDLE
ROLLING_R
RISE
STUN
movement walk 8 way & run 8 way
*It include FBX file. It means Generic / Legacy / Humanoid compatible things.
Humanoid need setting like animation controller.
e-mail : contact@wemakethegame.com
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Notes on purchasing multiple wemakethegame assets:
Assets from the past use the same GUID, so there is a possibility of asset package conflicts.
We'll show you how to bypass them.
(*There is a possibility of crashing when importing directly from the Asset Store.)
1. Create a new project, download and save an asset.
2. Import it into your project.
3. For other projects, create a new Unity project and import it into your project.