OctoMan This is a rigged and animated hydraulic excavator with a rather low polycount. All important pieces are UV-Mapped, some just use materials, like cables, hydraulic pipes. Also i added 2 basics scripts to steer the excavator.Summary:★ 11649 polys★ Rigged & Pre-animated★ Basic Script for Movement & Working★ Diffuse + Normal Map 4096px★ 5 Animations★ Uses Mechanim★ already working PrefabAnimations:★ BigArm Open/Close★ SmallArm Open/Close★ Shovel Open/Close★ Rotate Top 360°★ Door Open/CloseAll cables are rigged and baked into the existing animations.The model used 5 different materials, because not all elements are unwrapped! If needed i unwrap needed pieces too. Scripts:The scripts provide:★ Working Mode / Driving Mode (Button TAB)★ Open / Close Door (F Button)In Drive Mode:★ Turn Left Forward / Backwards(Q & A Buttons)In Working Mode:★ Big Arm Up / Down (W & S Button) ★ Small Arm Up / Down (Arrow Up / Down)★ Shovel Up / Down (Arrow Left / Right) ★ Rotate Upper Part (A & D Buttons)Those scripts are not smoothly optimised, just a base to begin with!