PROFILES! [ Scriptable Object Profile System ]
New! Rewired Integration.
Camera Controller is used to move the camera around your level. It hasbeen upgraded with a few new features, it's able to rotate, move whenmouse hits the screen border, able to move in the direction the camera'sfacing or using world axis, Target Follow, also able to increase speed byholding the selected key down. Camera Controller doesn't require it to beattached to a Camera meaning it can be placed anywhere. CameraController takes all it's settings from a Camera Profile. Camera Controllersupports both Perspective views. PROTIP! Camera Controller can also beused to move around objects, just add a disabled Camera component and it will work.
DEMO SCENES INCLUDED!
Feel free to ask any Questions!
Works with Unity 2017 & 2018!
DOCUMENTATION; LINK