KoL - Time of Day module possibly brings the first of its kind to the hands of game developers for high-fantasy adventure games. These symphonic cues are categorized to match Dawn, Day, Dusk, and Night cycles. With over 60 minutes of music, those who have a standard time of day in game will be delighted by the quality and versatile songs ranging from intimate solo instruments to full orchestrated cues. Also included are short transitional preludes for zone entrances or inbetween filler cues.
Listen to all cues here!FORMAT: WAV 16-Bit / 44.1 kHz
Stereo/Mono: STEREO
Total Length: 73 minutes
Total Cues: 25
Size: 642 MB
Looped Audio: No
License: Multi-Use License covers unlimited projects!
Listen to all cues here!