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💡 Many Demo Scenes ― Lean Pool includes a wide range of tutorial demo scenes, which take you step-by-step through each feature. These scenes contain detailed description text, which explain what is being shown, which components were used, and which settings were used.
💡 Easy To Use ― Lean Pool was designed to be as flexible as possible, while still being easy to use. To achieve this, each component is fully modular, follows Unity’s inspector design style, has intuitively named settings, and includes detailed tooltip text. If you're a programmer then full C# source code is also included, allowing you to create and modify anything you like!
💡 Long Term Support ― Lean assets have received regular updates for over 4 years. Thank you to everyone who was downloaded, rated, reviewed, and provided feedback so far! This asset now supports Unity 2017, 2018, 2019, as well as the Scriptable Rendering Pipelines (SRP).
💡 Capacity ― If you want to limit how many prefabs can be spawned in your game then you can easily set the Capacity setting.
💡 Recycle ― If you want to recycle prefabs when your Capacity is reached, rather than stop spawning, then you can just enable the Recycle setting.
💡 Notifications ― If you have complex prefabs that need to run special code when spawning or despawning, then the Notification setting allow you to choose from a variety of approaches.
💡 Preload ― If you want to maximize in-game performance then you can use the Preload setting to automatically load up some prefabs at the start of your game.
💡 Class Pooling ― You can also pool normal C# classes using the LeanClassPool!
Thank you for reading â¤ï¸