Little AutomobilesThe sample pack is a complete package that is a simple solution toracing games audio in a variaty of gameplay scenarios, raging from rally, simulation tothe demolition derby genre. It features multiple engine and foley sounds, each ofthem designed for implementation using methods like RPM layering or loopingacceleration.
DescriptionThe lib contains 4 diferent types of audio sampled from european cars, each with 2types of engine modeling system, drive-by, foley and interior sounds with the additionof designed turbo and nitros samples. It's an easy to setup, multiple usesample pack created to support cars of all type.
Engine SoundsThere are two types of engine audio systems: recorded accelerationfrom 0 to max and seamless loops of constant RPM within stationary andmoving conditions (static and steady) - allowing flexibility when integrating.RPM values for engine drive stay within ranges 0-1000 (idle) 1000 - 2500(low) 3000-4000 (med) 4000 to 6500 or max (high)Provided in the pack are air release sounds designed for turbo-charged engines
FoleyInterior recordings such as ignitions, door open and close, floor pedals, gearchanging, signal light indicators and horn are included.Drive-by exterior samples for each auto model can be found inside the pack
Designed SoundsAudio that can be used for boosting events (think nitros oxide) have been designedand included in the sample library in order to maintain a high level of overall quality and integrity in the audio realm as well as being able to complement the project