MK Glow Lite is an artist-friendly, feature-rich and super fast performing post-processing effect, which simulates bright surface scattering of light. In addition to the bloom, some highly customizable extras, like lens surface are available. It is tweaked towards artists for an intuitive, adaptive and easy and workflow. This shader is compatible with the Built-in and Universal Render Pipelines.
⤴ï¸NEW! : Install Wizard
⤴ï¸NEW! : Antiflicker Filter improvements
⤴ï¸NEW! : Performance improvements
Need more features? Check out the enhanced version: MK Glow
You are able to upgrade to the enhanced version at any time.
Demo (MK Glow): Web GL - Android - Windows
Follow development (MK Glow): Trello
📦THE PACKAGE📦
âš¡Main Featuresâš¡
Bloom: Creates fringes of light extending from the borders of bright areas in an image.
Lens Surface: Apply a dirt and a diffraction texture, which fades in into the glow.
Anamorphic: Morph the glow to create an anamorphic flair.
Resolution Scaling: Same outcome independent from the screen size and resolution.
Additional Shaders: Basic Sprite & UI shaders with emission are included.
âš™ï¸Included Toolsâš™ï¸
Install Wizard: Fast setup even on scriptable Render Pipelines.
Builtin Textures: Start easy by using the included textures for different features.
Custom Editor: Easy to use inspector tweaked towards artists.
Render Pipeline Compatibility: Same look & feel & results across supported render pipelines.
🪜Examples🪜
Space: Moving Asteroids showcasing overall glow.
Spectate: Inspect specific objects.
Cubes: Moving colored cubes.
🌈Do you have some cool stuff to show?🌈
I would love to see your results (high resolution screenshots / videos) using the shader. Just drop me a message.
💡Questions, bug reports, feature requests, feedback or just to say hello💡
Feel free to get in touch via support@michaelkremmel.de at any time.