Create amazing FX with one shader!
Set a matcap texture like in Zbrush or Sculptris, add a mask and set some parameters values,
that's it!
Demos link & supportCreate lots of surfaces like gold, plastic...
Generate new FX by changing only one texture.
No UV needed, only normals are used.
compatible with images used in Zbrush or Sculptris.
Works on Android / iOS
works on Unity 5