Materializer is a plugin for Unity that makes creating physically accurate textures for your PBR shaders simple. Packed with over 100 predefined materials ranging from metals, plastics, organics, stones, to synthetic substances like Alien Skin Materializer has something for every scene in your game. Built from the ground up Materializer is compatible with every major PBR/PBS shader framework for Unity including: Alloy, Lux, Jove, Skyshop and Unity5 Standard Shader. Dramatically reduce your draw calls with our material merger and create complex texture maps that define many materials at once.
-Use over 100 predefined PBR Balanced materials
-Create your own PBR materials with our Developer Node
-Save Material configurations and reuse them later
YouTube TutorialWebplayer Demo Level made with MaterializerLookout for new exotic materials to be released on the Asset Store
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>Alloy>Skyshop>Lux>Jove* Materializer is NOT a PBR shader framework, but rather a texture source for other PBR shaders.
** Materializer itself DOES NOT require Unity Pro, but all PBR shaders do, because of the need for Linear Color Space
*** Testing for Unity 5 Standard Shader is based upon the beta of Unity 5