This pack contains a virtual museum environment filled with 13 optimized models of later post-classic era of European art and sculpture. Actual ancient relics that are found on display at museums around the world were photo- scanned and optimized to be used in a variety of your Unity projects. This is the fourth pack from the series.
Previous volumes include:
A combined pack that includes the above 4 volumes.
Museum VR Ancient Cultures Edition I
Demo scene contains 2 different light setups, baked and real-time GI (Day). Each setup is in a separate unity scene. For real-time scene please allow a few minutes for lighting to calculate when opening for the first time.
Flying camera mode included. All assets are assigned with a standard shader material, using 2 – 2048x2048 texture maps – diffuse and normal.
For optimal quality please set pixel light count at 10 (for real-time scene) and 8 for baked light scene. To do so, please go - Edit > Project Settings > Quality - Find pixel light count parameter, and set it to 10.
Main Features of the pack
* 1 round museum room environments with columns, skylight dome and marble benches
* 2 different light setups - Baked and Realtime GI
* 9 Sculptures
* 2 paintings
* 2 relief panels, marble and wood.
* Average triangle count per asset is 6000
* Description tags
For questions and support please contact at: gulyaev.art@gmail.com