Planet Generator Shader is a shader that can create realistic looking planets in the realtime
WEBGL DEMOThis shader uses a Normal maps and 6 grayscale input textures:
•Height map
•Details map
•Cities map
•Fertility map
•Clouds
•Clouds Pole
Those maps are then randomized depending on random seed.
You can use your own textures as inputs, as long as they are tileable, or you can generate them with included
Generator Substance. However, for the clouds you should use equidistant maps. Check included cloud maps for the reference
.
You can also use
Planetary Atmospheric Scattering by Christopher Silvas if you want more realistic volumetric atmosphere.
Features:•Realtime generation
•Realtime parameters changes
•Animated clouds
•Fast volumetric atmosphere
•Generator substances for maps
•Free space skybox generator substance!
Project page[
Forum thread] [
WebGL Demo]