This is a small set of low-poly models of books. Asset includes 10 separate books and 2 sets of books consisting of 10 books in one grid.
A separate book 80 tris, a set of books 728 tris.
All models have PBR material with texture maps of metallic, normal, occlusion, some emission. For efficiency and resource saving, texture maps were distributed over RGBA PNG channels, the decoding below.
* Asset included only books.
** To create new individual books, the PSD file (Book editor.psd, folder Textures) is included in the Asset.
15 PBR Texture Maps (512x512 pixels for book, and 1024x1024 pixels for books set)
12 Prefabs (Game Ready)
3 Models (Low Poly)
11 PBR Materials (Unity Standard)
x10 books
x2 books set
Channels of texture maps:
Albedo:
RGB - albedo,
A - transparency
Metallic:
R - metallic,
G - occlusion,
B - Emission (monochrome),
A - Smoothness.
Normal:
RGB - normal,
A - no.
Emission:
RGB - emission,
A - no.