Update 1.3 - Added Full Support for Unity 2020 (URP Support - Post Processing Only & Standard 3D).
Unity Awards 2017 Finalist Stylizer is a drag & drop Unity Extension that can
change the look of your game in a unique way. It can
unify your colors in consistent way & pixelate your screen. As you will see it’s really
easy to use and can dramatically
change the look of your game in seconds. â–² Documentationâ–² Stylizer - Extendedâ–² Facebookâ–² Website â–² ForumContent:In Stylizer Image Effect you can play with three layers to:
â–² Change the colors of your game using palette tool and mix those colors with patterns to achieve different looks.
▲ Pixelate your screen to give it a pixel — art aesthetic
â–² Apply grain to get more detaill
The package contains a few material shaders which can be used to create same results as dithering layer in image effect. There are in total eight dithered shaders available. ‘Standard’ and ‘Diffuse’ (Lambert) specify the lighting method used before the dithering effect is applied to the material.
What's Inside:â–² Stylizer Image Effect Plugin
â–² Palette Tool for specifying color, method & generating random colors in RGB spectrum
â–² Pattern Tool for procedural generting patterns
â–² Pixelation (Pixel Art) Image Effect Plugin
â–² Eight Dithered Opaque &Transparent Material Shaders to achieve same quality as Image Effect with much better performance - but without Pixelation effect
â–² 4 Palette Presets & 1 example Scene
Features:â–² easy to use - drag & drop workflow and you're ready to go
â–² workflow simplified to few settings which works on the fly without baking or waiting for response
â–² ready-made presets for quick preview of different look
â–² fully described code
â–² constant updates and new features
â–² active development & support
â–² clean & unique modern style
â–² Stylizer has been carefully crafted, with in-game use optimisation in mind
â–² Documentation & Video Tutorial Included
Technical aspects:â–² optimised for vr, mobile & desktop
â–² each model has been carefully crafted, with in-game use optimisation in mind
â–² all elements prefabed for modular workflow
*VR — Pixelate effect use render texture to generate final result. It doesn’t work on VR at the moment. Except that all other effects works on VR.