Ian Scilipoti The Terrain Effect Solution provides a simple and in-depth set of features for automatically populating terrains with effects as the player moves through the landscape.
The pack comes with 28 polished effects which are sorted into groups such as grass effects, sand effects, etc to allow easy one click integration into preexisting terrains.
Effects may be assigned to tree prototypes, surface textures, detail prototypes and scene objects. Effects assigned to texture prototypes may also be configured to track the player.
Additionally, custom effects may be easily added to the standard database.
The effects may also be spatially toggled using layer masks and blended using a built-in flag manager.
This package includes the follow:
1: The TerrainEffectManager code
2: Various helper scripts for creating and managing effects
3: Butterfly and Moth effects
4: Cloud and mist effects
5: Wind blowing effects for snow textures
6: Wind blowing effects for sand textures
7:Multiple variations of falling leaf effects for trees
8: Blowing leaves effect for leaf ground textures
9: Falling snow for snowy trees
10: Apple blossoms falling
11: Fireflies
12: Ambient pollen and bug particles
13: Light source effects (rain, snow and bug halos)
14: Rain, rain splashes and snow effects
15: Rainbow