Transform Shader is;
Extremely customizable
+Compatible with mobile, VR, webGL
+Includes dissolve textures
+Fast, optimized
+Easy to implement any project
+Its compatible with sophisticated lightning/shadow setups
Transform Shader is a highly customizable, texture-to-texture transition shader. It's injected in Unity's Standard Shader so users can use lights, normal maps, emission maps in this shader.
Transitions are not naked, shader also holds a "inner layer" for more detailed transforming.