Standard Shader on steroids ?
That's what
UBER is all about:
Forum & demos |
Documentation PDFMost prominent features are:
- Various
Parallax techniques (full Z-Write!)
-
Tessellation variants
- Refraction with chromatic aberration
-
Translucency (based on DICE's model)
-
Dynamic weather (snow/rain)
-
Triplanar selective (fast approach)
- Vertex blend painting (2 layers mode)
- Well sorted out and clean interface
- Fully configurable vertex color usage
- Presets functionality
- Works with
Alloy lighting (deferred)
Package requires
SM3.0 GPU (DX9).
SM5.0 (DX11, OGL4) for tessellation and better performance is preferred.