Powerful Animation Editor for animating any type of 3D model right inside Unity.
Reduce development time by fine tuning animations even while being in play mode.
No CPU overhead: UMotion produces Unity animation clips that require no run-time components.
KEY FEATURES
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â NEW: Weighted Tangents
... finetune curves in the Clip Editor.
â NEW: Muscle Groups
... use convenient sliders to manipulate multiple humanoid bones (e.g. fingers) at the same time. (Video)
â Bone Animations
... animate all types of characters, creatures or animals.
â Transform Animations
... animate not rigged models like most guns on the Asset Store.
â Animate GameObject Components
... control any properties like Blend Shape Weights or Light Intensities.
â Animate in Play Mode
... play the game, pause to edit the animation and continue playing.
â Humanoid, Generic and Legacy
... supports all 3 Unity animation types
â Root Motion, Animation Events and much more...
UMotion offers everything you need to create high quality animations.
Upgrade to UMotion Pro to get even more awesome features.
LEARNING MATERIAL
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Learning UMotion is easy thanks to the detailed HTML based manual that is kept in the same style as Unity's.
The high quality video tutorials are organized into small chapters and are coming straight to the point:
UMotion General - Video Tutorials
UMotion Professional - Video Tutorials
UMotion "In Practice" - Video Tutorials
Please note that animating is a creative process that will require some practice in order to create good results.
UMotion's learning material is designed to assist you as much as possible.
TECHNICAL SUPPORT
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Please use the official Question & Answer forum. No login required, questions will be answered by the developer.
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