PolyFury ...And in the cold wind of an endless winter, they came out of their ancient tombs to ravage the world....
This package contains 2 versions of the Undead Berserker.
Version 1 :
undead_berserker_customizable
27 meshes you can enable or disable to customize the Undead Berserker (11 382 tris in total)
1 mesh for the eyes (128 tris)
1 mesh for the axe (342 tris)
1 mesh for the sword (342 tris)
Version 2 :
undead_berserker_merged ( less meshes + hidden triangles deleted)
1 single mesh for body and equipment (8046 tris)
1 mesh for the eyes (128 tris)
1 mesh for the axe (342 tris)
1 mesh for the sword (342 tris)
Both versions share 3 PBR materials :
Material 1 : skeleton (Albedo, MetallicSmoothness, Normal, AO, all up to 2048)
Material 2 : undead_berserker_equipment (Albedo, MetallicSmoothness, Normal, AO, all up to 2048)
Material 3 : skeleton_eyes (only emissive color)
The Undead Berserker is rigged and compatible with Mecanim Humanoid rig. The package contains the Idle animation you can see in the videos.
This package also contains a 7z file with the original blend file of the undead_berserker_customizable so you can merge meshes together or create animations (blender 2.79 legacy rigify add-on).