Unity Distribution Portal (UDP) allows you to distribute your Unity-built Android games to multiple stores, all from a single platform. With over 1 billion users playing games in app marketplaces like the Samsung Galaxy Store and Huawei AppGallery, UDP more easily connects you to these audiences without having to create multiple builds with multiple SDKs, and you’ll no longer have to submit to those stores individually.
To use UDP in your mobile game builds:
1. Install this asset in your Unity Project (UDP is supported in Unity 5.6.1 or higher)
2. Click Window > Unity Distribution Portal > Settings
3. Create a new UDP game client, create your IAP catalog, and link it to your in-game items
4. Build your UDP Android package locally or via Cloud Build and push/upload it to the UDP console
5. On the UDP console, provide app store listing information and resources for your game, such as multi-language descriptions, screenshots, video trailers, and create releases for distribution
6. Sign up for app stores and repack > submit your games to them directly from the UDP console; UDP automatically creates appropriate builds for the stores you’re submitting to
7. Once your game is published, monitor its performance from the UDP Reporting dashboard
Links
Trash Dash is an endless runner sample game that Unity provides for free on the Asset Store.