What's new in 2.0:
-Support SteamVR 2-Updated to new VR Interaction asset
-Added smooth locomotion
-Added ability to pickup items with teleporter arc
-Added "Hide When Holding" toggle, disabling teleporter methods while holding an item
-Added "Use Last Good Spot" toggle, will use the last good spot since show the arc instead of doing nothing if currently pointing at a bad spot
Requires SteamVR and/or Oculus Integration packages
VR Arc Teleporter comes with everything you need to quickly get a locomotion system in your VR game.
Inspired by the locomotion in Valves The Lab I made this package. Just like the original there is a highlight for the teleportation spot as well as the room and an arc coming from the controller. The arc will switch between materials or colors depending on whether it is over a valid landing spot. You can chose the material or color for the arc as well as a gameobject prefab for the teleportation spot and the room highlight. The arc material can also be animated.
You can also change to a teleport to projectile firing mode, change the transition from instant or fade (allows you to choose material it fades to, example included), rotation of the room with the trackpad (you can toggle to disable)
The ArcTeleporter script can be overridden to allow custom controls and teleportation rules.
Thanks for checking out this package, any questions or feedback is welcome.
sam@massgames.co.uk
Join the Discord