Kobra Game Studios This is a large collection of electronic equipment that you would typically find in an office / home environment
The triangle counts for each model range from about 100 --> 600
Many of the models share textures so as to optimize batching performance.
The higher poly models come with a set of LODs that reduce triangle count by about 50% at each LOD stage.
All materials are set up with Unity 5 standard specular shader and come with a diffuse texture.
All of the textures used are 1024x1024.