Rivermill Studios An infinite wormhole tunnel.
Using scrolling UVs and a skinned cylinder mesh, the illusion of travelling through a wormhole tunnel at breakneck speeds is achieved.
Two materials are used: one for the main tunnel mesh, while a second adds additional light streaks and pulsing electricity; the speed of each can be controlled interdependently.
Parameters are available to modify the texture scroll pan and twist speeds, along with the animation speed of the tunnel mesh.