Thanks to this package you can forget about the interaction of the user in VR/AR.
You can use all your knowledge in Unity UI design: Buttons, Toogles, ScrollRect, etc... and forget about how the users are going to interact with them in VR/AR in all multiple platforms you are going to deploy your project.
Graphical Assets:
-Safebox, Light, Table, Picture Frame:Daniel Nitzschke
-Woman,Zombie,Minotaour:Jesus Vera Vera
-8-Bricks art:Eloy Castillo Aranda
About me:Esteban Gallardo