Please note, in version 2.5 we added character animation, which doubled the project size. In case you don't plan to use sprite animation in your project -we recommend deleting or deselect it on import to reduce project size.
• ~1200 Hex tiles (including transition tiles for basic color)
• 700+ environmental decorations
• 27 isometric buildings
• PSD files
• Prefabs and tile palettes for each element
• Demo scene
• Tileable roads (v 1.1)
• Completely reworked roads (v 1.3)
• New Complex areas (v 1.4)
- Dragon cave
- Spider forest
- Ghost town
• New edge tiles (v 2.0)
• New VFX: water shader, fog particles variations (v 2.0)
• New animated characters(Spine project + PSD files + sprite animation) (v 2.1)
- Knight(4 colors)
- Archer(4 colors)
- Dryad(4 colors)
- Demon(4 colors)
- Ice Golem
- Werewolf
• New bridge options for all directions
Please note, water shaders require the ShaderGraph package, so if you want to use it - you will need HDRP or URP.
For animated characters, we provide two types of animation. The first is a classic sprite animation, and the second one is a Spine bone animation project that includes exported Spine animation and project source files. Also, all characters PSD - are cut so you can make your own animation.
Currently we are working on some suggestions from your feedback, including additional edge tiles, and quality of life adjustments. In the next update, we plan to make major project cleaning so in case you use anything that marked as obsolete we recommend saving it
Also, please spare some time and check our other packs:
- [Moon Tribe Studio Asset Packs]
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