Works with
Unity 5,
Unity 2017 and
Unity 2018.
Alpha Mask is a simple component used for alpha masking, similar to
Flash or
Photoshop.
- Works with
Unity UI (uGUI) Images and Text,
Sprites,
Tilemaps,
Particle Systems and
3D Transparent Unlit objects.
-
Supports any shader (including TextMesh Pro) by simply copying a few lines of code (thoroughly described in the documentation)!
- Supports
mobile, PC and all other platforms.
-
Soft, anti-aliased, gradient and semi transparent masks supported.
- All script and shader
sources included!
- Extremely
easy to use.
- Mask textures can be
clamped horizontally/vertically.
- Easy mask positioning in the Editor.
- Supports mask
moving, scaling, rotation, UV scaling, UV offset.
- Fully supports RectTransform
anchors, pivots etc. for the Mask and the masked elements.
- Supports all Canvas render modes:
Screen and
World Space.- Masks can be
freely rotated and mapped on any direction.
- Can be used for
UI or 2D games (including either Unity UI, Sprites, Tilemaps, Particle Systems or 3D Quads).
- A sample with
multiple alpha masks on a single sprite included (using a RenderTexture).
Ask questions or discuss the plugin
here.