Feel relief watching
RTP3 in action:
Forum & demos |
Documentation PDF |
Showcase video |
Tutorial video-
AAA look of terrain at great framerates
-
8 POM textures with self shadowing in 1 pass
- Hard,
well defined blending between detail maps
-
Physically based shading (Unity PBR model)
-
Unity5.3 ready-
Tessellation (DX11, openGL4)
- Advanced
dynamic snow (with glitter)-
Triplanar with PM shading
- Global
color/
normal maps
- Terrain
holes system
- Advanced
dynamic water features
-
Emission masks (dry surfaces & fluid - lava)
-
Caustics- And more...
Editor features:
- Built-in
geometry blend toolset for seamless merge terrain with your geometry
- Built-in splat composition tools
- Realtime LOD & feature set adjustment
- Can be used on both
terrain and
arbitrary meshIncludes
new standalone RTP shaders that works out-of-the-box on any mesh including
Voxel Terrains solutions (while any simplistic mesh with normals is enough).
Compatible with many products, including:
-
TerrainComposer (strong integration)
-
uTerrain (triplanar shading)
-
TerraVol (triplanar shading with LOD system)
-
Planetary TerrainPackage requires GPU with SM3.0
Does
not require Unity PRO.