OCL is a localization tool designed to be simple, fast and unintrusive.
Automatic setup
OCL can parse scenes and prefabs in order to automatically :
- extract strings, images and audio to localize
- add OCL's component to localize them at runtime
Azure Translator Integration
Use OCL integration of Azure Translator service to localize all your text in multiple languages in just one click.
Important : Azure Translator is a paid service (there is a free month for new users). OCL is supporting the API but is not providing a subscription to this service.
Localize :
- strings
- Sprites
- Textures
- AudioClip
Natively supports components :
- Text, GUIText, TextMeshPro, TextMesh, NGUI UILabel (tested on free v2.7.0)
- Image, RawImage, GUITexture
- AudioSource
C# Script API :
Complete API to query localization or to configure it : change the current language, add a new language, add a localization, etc...
Full sources
Videos
Standard assets localized
Unity Sample UI localized in 1 min in 2 languages
Survival Shooter localized in 2min
Test App
WebGL
Documentation
Support
redgirafegames+support@gmail.com
Forum
Changelog