Fleece is the text & dialogue management tool for Unity that doesn't fray at the edges.
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Contact MeOne Size Fits AllNo matter what kind of project you're making, Fleece can comfortably manage its text with its
node-based editor. It's already been integrated into
Visual Novels,
Rail Shooters, and
3D Platformers, not to mention their
menus and
UI! Text stored with Fleece can be used in
multiple ways, not just a single type of dialogue box.
All-Season LooksFleece features
localization tools including
CSV export/import, plays nicely with
merging source control, and was designed to have an
intuitive interface that fits into Unity's workflow. Passages can be organized with
folders, and the special Jumper class can be used to easily put passage text in a scene! Don't know how to program? The "Generic Drawstring" component allows for custom dialogue boxes with no programming needed!
Do (Not) Remove TagsEvaluate if statements, insert variables, set values, or run custom functions all inline with text! Use custom Parsers to connect to any save data system to these tags, not just the included one!
100% Recyclable MaterialsFleece is programmer-friendly, but also includes several examples that can be used for games, no programming needed. The "Drawstring" class works as a base for a dialogue box, and can be extended to work as any kind of dialogue box!
Asset uses third-party components; see 3rdPartyComponentLicense.txt file in package for details.