Paint textures while your game runs!
TexturePaint lets you add dynamic
runtime texture updating to your project
quickly and easily.
With a texture or procedural paint brushes,
TexturePaint allows for an amazing level
of control and flexibility.
- Line drawing added!
- Paint on 2D or 3D geometry
- Highly optimized performance
- DX11 compatible
- Great for:
Bullet Holes, modifying shaders/masks at runtime,
painting, splatters, blood splats, shooting out glass,
dynamicly creating holes in walls, trails, etc.
See the video > See the website >